The 5 greatest moments in EVE Online history | PC Gamer - mitchellwomers
The 5 sterling moments in EVE Online history

In the 18 years that Eventide Online has been round, its players have created hundreds of incredible stories. EVE Online chronicle is a tapestry red with blood from thousands of battles, spiritual world betrayals, and hilarious gags. For the past few years, I've been documenting many of these shenanigans with in-depth reports ranging connected EVE Online's most famous scammers to its baked Titan killers. If you want to scan extraordinary epical space drama, you can find every of PC Gamer's EVE Online stories here.
But many of EVE Online's most legendary tales happened long ago, suchlike the record-scene battles and a neverending gatecamp that disrupted the economy of Other Eden for few weeks. These are the greatest moments in Eve Online history.
The Bloodbath of B-R5RB
Until recently, EVE Online's community had been living in the shadow of a battle so colossal developer CCP Games created an in-game memorial to information technology. Over the course of 21 hours, 7,500 players fought an full-scale state of war for mastery of the B-R5RB maven system. Nearly 11 trillion ISK worth of ships was gone, including an unexampled 75 Titans—the biggest, baddest ships in EVE Online. For a age, it was EVE Online's all but painting struggle, and it entirely started because of an overdue rent payment.
Everything happened on January 27, 2014 when a player animation in a lawless region of territorial dominion owned by an alliance titled Pandemic Legion forgot to fixed ascending automatic withdrawal on the in-game tax players stimulate to pay in order to maintain sovereignty over a star scheme. With the account unpaid, Pandemic Horde short lost control of B-R5RB, which was bad news since the organization was also a key staging pointedness in a months-long war between Epidemic Legion (PL) and its allies and the Clusterfuck Coalition (CFC).
Players from finished the public dropped everything they were doing to login and fight for their side.
Visual perception the chance to establish a permanent beachhead right in PL's backyard, CFC and its Russian allies rallied all I player they could to swarm the system and quickly take it for their own. In reception, Pandemic Legion phoned in every party favour it had and amassed a colossal defense pass to retain hold in of the system. Both armadas crashed into one other in B-R5RB, but hundreds of smaller battles broke out in the surrounding star systems. Flatbottom though it happened haply, players from everyplace the humankind dropped everything they were doing to login and fight for their side.
As the hours slipped by, it was clear CFC was gaining the lead collectable to the sheer sizing of its forces. In the end, Chlorofluorocarbon only lost 16 Titans while PL and its allies lost a whopping 59, and as the struggle ended, CFC last managed to capture B-R5RB.
That gave PL and its allies no choice but to retreat from the theatre of war entirely, abandoning heaps of star systems to their enemies. Though PL would eventually reclaim what was mislaid, this battle was also a pivotal step in CFC transforming into the unbeatable powerhouse that is the Imperium, a alignment that dominated the spirited for years afterward.
The Massacre at M2-XFE
For a polysyllabic time information technology seemed the like no combat could always eclipse the Bloodbath of B-R5RB, simply in the early morning hours of December 31, 2020 another battle created shockwaves that are still being felt in the game to this day. In the years since B-R5RB, CFC turned into The Imperium and had much of the virtual galaxy of EVE in a chokehold. But later two huge wars, the tables were turn. A coalition of alliances called PAPI had The Empire in the lead against a wall and were ready to risk everything to capture a star organisation right in the heart of Imperium space.
At first, the battle wasn't particularly exciting or notability—simply another procedure clash. But then a newbie Empire pilot managed to damage PAPI's warp jammer, creating a windowpane for the Imperium to visit reinforcements. IT didn't just withdraw the cavalry, but a whole United States Army of Titan supercapital ships. Unwilling to leave up the target, PAPI called in its own reinforcements and in the 12 hours that followed some sides took turns obliterating thousands of player ships, including a record-place setting 257 Titans—over three multiplication as umteen that died in B-R5RB. It was also Eventide's most expensive battle to date, racking up $378,012 in damages (by converting ISK to game subscription time).
The Massacre at M2-XFE would've led to an even bigger battle a few days later as both sides prepared to pay everything in the final agitate to save the M2-XFE starbase. But server issues crippled PAPI's offensive, leaving hundreds of its Titan pilots stranded behind enemy lines without hope of rescue. They stayed at bay for 30 years, until PAPI managed to stage one of the superior jailbreaks of all clock time.
The Directive Hand Mixer Club assassination
At the time, it was a heist of unexampled scale—30 billion ISK worth of ships and items.
EVE Online's repute for hanky panky and perfidy was get-go cemented back in 2005 after a group of assassins staged ane of the almost elaborate and brutal heists of wholly time. Contracted away an anonymous employer, the Guiding Script Order spent 10 months slowly infiltrating a player-run corporation called Ubiqua Seraph. Its mission? Defeat Ubiqua Seraph CEO Mirial and steal everything that wasn't bolted to the floor.
To pull this slay, Guiding Hand spent months carefully infiltrating the bay window at every level with ninefold spies. IT even infiltrated Ubiqua Seraph's senior leadership, with firsthand spy Arenis Xemdal becoming Mirial's right-hand man. When Guiding Hand at last had enough spies in situ, it musical organisation a brutal assassination: Arenis convinced Mirial to fall out him on a tour of nearby stellar systems in her (and then) preposterously expensive and rare Navy Apocalypse battleship.
The here and now Mirial was disrupt from help, Guiding Hand pilots warped in and wrecked her ship and symmetrical her escape cod, claiming her corpse as tribute to their mysterious employer. Meanwhile, dozens of Directive Hired hand pilots stationed in Ubiqua Seraph stations empty everything stored in shared hangars and storage. At the clip, it was a heist of new scale leaf—30 billion ISK worth of ships and items. Mirial was ruined, Ubiqua Seraph destitute, and Guiding Turn over Ethnic Club became EVE Online legends.
You can read our full story on the Directing Hand Social Club assassination here.
The Mittani sends his regards
In the early years of EVE Online one alliance stood such taller than the residue: Band of Brothers. An elite PvP alliance, BoB speedily carved out an enormous chunk of space and turned IT into an impenetrable fortress that no nonpareil could possibly hope to conquer. BoB was bolted in a forever war against an alliance called Goonswarm, but neither could gain much ground. Then again a BoB director named Haargoth Agamar made a decision that changed EVE Online everlastingly.
At some power point during the war, Agamar had utilized a second character to infiltrate Goonswarm, just instead of stripping useful secrets he righteous ended up having a really fun time flying with them. Tired of BoB's superior and selected posture, atomic number 2 definite to shortcoming and was put in meet with Goonswarm spymaster The Mittani to design an pass away strategy.
In Feb of 2009, Agamar made his explosive exit from BoB. He stole everything from the corporation he belonged to and kicked all of the appendage corporations kayoed of the BoB coalition and disbanded the alliance in all. In an instant, the Brobdingnagian territory that BoB controlled became uncontested and Goonswarm immediately began a massive offensive to intrude on Bobsled's territory. The corporations that made upward the British shilling alliance were unable to regroup, and concluded the trend of months Goonswarm routed each of them until they had nowhere else to flee but the regions of distance that can't be controlled directly by players. Though it reformed under different names later, BoB was all merely erased from the mettlesome in single fell swoop.
But the icing on the cake was that in every station that Agamar picked clean, he left a note for his victims: "The Mittani sends his regards."
The Mara gatecamp
m0o's 24-hour gatecamp began strangulation EVE Online's economy to death.
EVE Online players have a long history of sticking it to developer CCP Games, but the Mara gatecamp is probably the first sentence a aggroup of players always went to combat against CCP developers directly. Back in 2003, when EVE Online was only months aged, IT was a very assorted courageous. Players hadn't organized into massive corporations and alliances, and most were still learning how to fell and weren't all that interested in screwing over other players. But then a corporation named m0o metamorphic everything.
A small group of elite PvPers, m0o decided to camp the jumpgates set in the Mara system. These structures are what run up the star systems of EVE together, and at the time Dolichotis patagonum was a major shipping route for most players. Armed with top tier ships, m0o obliterated anyone who came through the Mara jumpgates, effectively locking set the system of rules. At first players waited, hoping the pirates would contract bored and move on, but as hours flexible into days and weeks, m0o's 24-hour gatecamp began choking EVE Online's economy to death. Players tried to rally to drive away m0o only most were quickly killed past the hard-core pirate gang.
As EVE's forums swelled with angry complaints, CCP Games decided to take action. IT mustered a pass of battleships and swarm m0o off, hoping to restore peace. But as soon as CCP larboard the system, m0o pilots reformed their gatecamp and began destroying more ships. At one point, CCP Games allegedly used hacks to teleport m0o pilots to different corners of the Galax urceolata, hoping to scatter them far enough that they couldn't reorganise quickly. But before long, m0o was gage at the jumpgate blowing up traveling players.
In the end, we don't really know how it all solved. Rumor has it that one day m0o did eventually get tired and resolve to repeal the Mara system permanently. Sometime later, CCP Games made indiscriminate changes to how jumpgates work and fitted them with powerful guns that would push off campers. IT's not all day you trolling EVE Online and then tall it changes the game.
Source: https://www.pcgamer.com/the-5-greatest-moments-in-eve-online-history/
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